LCD

Introduction

ESP chips can generate various kinds of timings that needed by common LCDs on the market, like SPI LCD, I80 LCD (a.k.a Intel 8080 parallel LCD), RGB/SRGB LCD, I2C LCD, etc. The esp_lcd component is officially to support those LCDs with a group of universal APIs across chips.

Functional Overview

In esp_lcd, an LCD panel is represented by esp_lcd_panel_handle_t, which plays the role of an abstract frame buffer, regardless of the frame memory is allocated inside ESP chip or in external LCD controller. Based on the location of the frame buffer and the hardware connection interface, the LCD panel drivers are mainly grouped into the following categories:

  • Controller based LCD driver involves multiple steps to get a panel handle, like bus allocation, IO device registration and controller driver install. The frame buffer is located in the controller's internal GRAM (Graphical RAM). ESP-IDF provides only a limited number of LCD controller drivers out of the box (e.g., ST7789, SSD1306), More Controller Based LCD Drivers are maintained in the Espressif Component Registry.

  • SPI Interfaced LCD describes the steps to install the SPI LCD IO driver and then get the panel handle.

  • I2C Interfaced LCD describes the steps to install the I2C LCD IO driver and then get the panel handle.

  • I80 Interfaced LCD describes the steps to install the I80 LCD IO driver and then get the panel handle.

  • RGB Interfaced LCD - is based on a group of specific synchronous signals indicating where to start and stop a frame. The frame buffer is allocated on the ESP side. The driver install steps are much simplified because we do not need to install any IO interface driver in this case.

  • LCD Panel Basic Operations - provides a set of APIs to operate the LCD panel, like turning on/off the display, setting the orientation, etc. These operations are common for either controller-based LCD panel driver or RGB LCD panel driver.

SPI Interfaced LCD

  1. Create an SPI bus. Please refer to SPI Master API doc for more details.

    spi_bus_config_t buscfg = {
        .sclk_io_num = EXAMPLE_PIN_NUM_SCLK,
        .mosi_io_num = EXAMPLE_PIN_NUM_MOSI,
        .miso_io_num = EXAMPLE_PIN_NUM_MISO,
        .quadwp_io_num = -1, // Quad SPI LCD driver is not yet supported
        .quadhd_io_num = -1, // Quad SPI LCD driver is not yet supported
        .max_transfer_sz = EXAMPLE_LCD_H_RES * 80 * sizeof(uint16_t), // transfer 80 lines of pixels (assume pixel is RGB565) at most in one SPI transaction
    };
    ESP_ERROR_CHECK(spi_bus_initialize(LCD_HOST, &buscfg, SPI_DMA_CH_AUTO)); // Enable the DMA feature
    
  2. Allocate an LCD IO device handle from the SPI bus. In this step, you need to provide the following information:

    esp_lcd_panel_io_handle_t io_handle = NULL;
    esp_lcd_panel_io_spi_config_t io_config = {
        .dc_gpio_num = EXAMPLE_PIN_NUM_LCD_DC,
        .cs_gpio_num = EXAMPLE_PIN_NUM_LCD_CS,
        .pclk_hz = EXAMPLE_LCD_PIXEL_CLOCK_HZ,
        .lcd_cmd_bits = EXAMPLE_LCD_CMD_BITS,
        .lcd_param_bits = EXAMPLE_LCD_PARAM_BITS,
        .spi_mode = 0,
        .trans_queue_depth = 10,
    };
    // Attach the LCD to the SPI bus
    ESP_ERROR_CHECK(esp_lcd_new_panel_io_spi((esp_lcd_spi_bus_handle_t)LCD_HOST, &io_config, &io_handle));
    
  3. Install the LCD controller driver. The LCD controller driver is responsible for sending the commands and parameters to the LCD controller chip. In this step, you need to specify the SPI IO device handle that allocated in the last step, and some panel specific configurations:

    • esp_lcd_panel_dev_config_t::reset_gpio_num sets the LCD's hardware reset GPIO number. If the LCD does not have a hardware reset pin, set this to -1.

    • esp_lcd_panel_dev_config_t::rgb_ele_order sets the R-G-B element order of each color data.

    • esp_lcd_panel_dev_config_t::bits_per_pixel sets the bit width of the pixel color data. The LCD driver uses this value to calculate the number of bytes to send to the LCD controller chip.

    • esp_lcd_panel_dev_config_t::data_endian specifies the data endian to be transmitted to the screen. No need to specify for color data within 1 byte, like RGB232. For drivers that do not support specifying data endian, this field would be ignored.

    esp_lcd_panel_handle_t panel_handle = NULL;
    esp_lcd_panel_dev_config_t panel_config = {
        .reset_gpio_num = EXAMPLE_PIN_NUM_RST,
        .rgb_ele_order = LCD_RGB_ELEMENT_ORDER_BGR,
        .bits_per_pixel = 16,
    };
    // Create LCD panel handle for ST7789, with the SPI IO device handle
    ESP_ERROR_CHECK(esp_lcd_new_panel_st7789(io_handle, &panel_config, &panel_handle));
    

I2C Interfaced LCD

  1. Create I2C bus. Please refer to I2C API doc for more details.

    i2c_master_bus_handle_t i2c_bus = NULL;
    i2c_master_bus_config_t bus_config = {
        .clk_source = I2C_CLK_SRC_DEFAULT,
        .glitch_ignore_cnt = 7,
        .i2c_port = I2C_BUS_PORT,
        .sda_io_num = EXAMPLE_PIN_NUM_SDA,
        .scl_io_num = EXAMPLE_PIN_NUM_SCL,
        .flags.enable_internal_pullup = true,
    };
    ESP_ERROR_CHECK(i2c_new_master_bus(&bus_config, &i2c_bus));
    
  2. Allocate an LCD IO device handle from the I2C bus. In this step, you need to provide the following information:

    esp_lcd_panel_io_handle_t io_handle = NULL;
    esp_lcd_panel_io_i2c_config_t io_config = {
        .dev_addr = EXAMPLE_I2C_HW_ADDR,
        .scl_speed_hz = EXAMPLE_LCD_PIXEL_CLOCK_HZ,
        .control_phase_bytes = 1, // refer to LCD spec
        .dc_bit_offset = 6,       // refer to LCD spec
        .lcd_cmd_bits = EXAMPLE_LCD_CMD_BITS,
        .lcd_param_bits = EXAMPLE_LCD_CMD_BITS,
    };
    ESP_ERROR_CHECK(esp_lcd_new_panel_io_i2c(i2c_bus, &io_config, &io_handle));
    
  3. Install the LCD controller driver. The LCD controller driver is responsible for sending the commands and parameters to the LCD controller chip. In this step, you need to specify the I2C IO device handle that allocated in the last step, and some panel specific configurations:

    • esp_lcd_panel_dev_config_t::reset_gpio_num sets the LCD's hardware reset GPIO number. If the LCD does not have a hardware reset pin, set this to -1.

    • esp_lcd_panel_dev_config_t::bits_per_pixel sets the bit width of the pixel color data. The LCD driver uses this value to calculate the number of bytes to send to the LCD controller chip.

    esp_lcd_panel_handle_t panel_handle = NULL;
    esp_lcd_panel_dev_config_t panel_config = {
        .bits_per_pixel = 1,
        .reset_gpio_num = EXAMPLE_PIN_NUM_RST,
    };
    ESP_ERROR_CHECK(esp_lcd_new_panel_ssd1306(io_handle, &panel_config, &panel_handle));
    

I80 Interfaced LCD

  1. Create I80 bus by esp_lcd_new_i80_bus(). You need to set up the following parameters for an Intel 8080 parallel bus:

    esp_lcd_i80_bus_handle_t i80_bus = NULL;
    esp_lcd_i80_bus_config_t bus_config = {
        .clk_src = LCD_CLK_SRC_DEFAULT,
        .dc_gpio_num = EXAMPLE_PIN_NUM_DC,
        .wr_gpio_num = EXAMPLE_PIN_NUM_PCLK,
        .data_gpio_nums = {
            EXAMPLE_PIN_NUM_DATA0,
            EXAMPLE_PIN_NUM_DATA1,
            EXAMPLE_PIN_NUM_DATA2,
            EXAMPLE_PIN_NUM_DATA3,
            EXAMPLE_PIN_NUM_DATA4,
            EXAMPLE_PIN_NUM_DATA5,
            EXAMPLE_PIN_NUM_DATA6,
            EXAMPLE_PIN_NUM_DATA7,
        },
        .bus_width = 8,
        .max_transfer_bytes = EXAMPLE_LCD_H_RES * 100 * sizeof(uint16_t), // transfer 100 lines of pixels (assume pixel is RGB565) at most in one transaction
        .psram_trans_align = EXAMPLE_PSRAM_DATA_ALIGNMENT,
        .sram_trans_align = 4,
    };
    ESP_ERROR_CHECK(esp_lcd_new_i80_bus(&bus_config, &i80_bus));
    
  2. Allocate an LCD IO device handle from the I80 bus. In this step, you need to provide the following information:

    esp_lcd_panel_io_handle_t io_handle = NULL;
    esp_lcd_panel_io_i80_config_t io_config = {
        .cs_gpio_num = EXAMPLE_PIN_NUM_CS,
        .pclk_hz = EXAMPLE_LCD_PIXEL_CLOCK_HZ,
        .trans_queue_depth = 10,
        .dc_levels = {
            .dc_idle_level = 0,
            .dc_cmd_level = 0,
            .dc_dummy_level = 0,
            .dc_data_level = 1,
        },
        .lcd_cmd_bits = EXAMPLE_LCD_CMD_BITS,
        .lcd_param_bits = EXAMPLE_LCD_PARAM_BITS,
    };
    ESP_ERROR_CHECK(esp_lcd_new_panel_io_i80(i80_bus, &io_config, &io_handle));
    
  3. Install the LCD controller driver. The LCD controller driver is responsible for sending the commands and parameters to the LCD controller chip. In this step, you need to specify the I80 IO device handle that allocated in the last step, and some panel specific configurations:

    • esp_lcd_panel_dev_config_t::bits_per_pixel sets the bit width of the pixel color data. The LCD driver uses this value to calculate the number of bytes to send to the LCD controller chip.

    • esp_lcd_panel_dev_config_t::reset_gpio_num sets the GPIO number of the reset pin. If the LCD controller chip does not have a reset pin, you can set this value to -1.

    • esp_lcd_panel_dev_config_t::rgb_ele_order sets the color order the pixel color data.

    esp_lcd_panel_dev_config_t panel_config = {
        .reset_gpio_num = EXAMPLE_PIN_NUM_RST,
        .rgb_ele_order = LCD_RGB_ELEMENT_ORDER_RGB,
        .bits_per_pixel = 16,
    };
    ESP_ERROR_CHECK(esp_lcd_new_panel_st7789(io_handle, &panel_config, &panel_handle));
    

More Controller Based LCD Drivers

More LCD panel drivers and touch drivers are available in ESP-IDF Component Registry. The list of available and planned drivers with links is in this table.

RGB Interfaced LCD

RGB LCD panel is allocated in one step: esp_lcd_new_rgb_panel(), with various configurations specified by esp_lcd_rgb_panel_config_t.

RGB LCD Frame Buffer Operation Modes

Most of the time, the RGB LCD driver should maintain at least one screen sized frame buffer. According to the number and location of the frame buffer, the driver provides several different buffer modes.

Single Frame Buffer in Internal Memory

This is the default and simplest and you do not have to specify flags or bounce buffer options. A frame buffer is allocated from the internal memory. The frame data is read out by DMA to the LCD verbatim. It needs no CPU intervention to function, but it has the downside that it uses up a fair bit of the limited amount of internal memory.

esp_lcd_panel_handle_t panel_handle = NULL;
esp_lcd_rgb_panel_config_t panel_config = {
    .data_width = 16, // RGB565 in parallel mode, thus 16bit in width
    .clk_src = LCD_CLK_SRC_DEFAULT,
    .disp_gpio_num = EXAMPLE_PIN_NUM_DISP_EN,
    .pclk_gpio_num = EXAMPLE_PIN_NUM_PCLK,
    .vsync_gpio_num = EXAMPLE_PIN_NUM_VSYNC,
    .hsync_gpio_num = EXAMPLE_PIN_NUM_HSYNC,
    .de_gpio_num = EXAMPLE_PIN_NUM_DE,
    .data_gpio_nums = {
        EXAMPLE_PIN_NUM_DATA0,
        EXAMPLE_PIN_NUM_DATA1,
        EXAMPLE_PIN_NUM_DATA2,
        // other GPIOs
        // The number of GPIOs here should be the same to the value of `data_width` above
        ...
    },
    // The timing parameters should refer to your LCD spec
    .timings = {
        .pclk_hz = EXAMPLE_LCD_PIXEL_CLOCK_HZ,
        .h_res = EXAMPLE_LCD_H_RES,
        .v_res = EXAMPLE_LCD_V_RES,
        .hsync_back_porch = 40,
        .hsync_front_porch = 20,
        .hsync_pulse_width = 1,
        .vsync_back_porch = 8,
        .vsync_front_porch = 4,
        .vsync_pulse_width = 1,
    },
};
ESP_ERROR_CHECK(esp_lcd_new_rgb_panel(&panel_config, &panel_handle));

Single Frame Buffer in PSRAM

If you have PSRAM and want to store the frame buffer there rather than in the limited internal memory, the LCD peripheral will use EDMA to fetch frame data directly from the PSRAM, bypassing the internal cache. You can enable this feature by setting the esp_lcd_rgb_panel_config_t::fb_in_psram to true. The downside of this is that when both the CPU as well as EDMA need access to the PSRAM, the bandwidth will be shared between them, that is, EDMA gets half and the CPUs get the other half. If there are other peripherals using EDMA as well, with a high enough pixel clock this can lead to starvation of the LCD peripheral, leading to display corruption. However, if the pixel clock is low enough for this not to be an issue, this is a solution that uses almost no CPU intervention.

The PSRAM shares the same SPI bus with the main Flash (the one stores your firmware binary). At one time, there only be one consumer of the SPI bus. When you also use the main flash to serve your file system (e.g., SPIFFS), the bandwidth of the underlying SPI bus will also be shared, leading to display corruption. You can use esp_lcd_rgb_panel_set_pclk() to update the pixel clock frequency to a lower value.

esp_lcd_panel_handle_t panel_handle = NULL;
esp_lcd_rgb_panel_config_t panel_config = {
    .data_width = 16, // RGB565 in parallel mode, thus 16bit in width
    .clk_src = LCD_CLK_SRC_DEFAULT,
    .disp_gpio_num = EXAMPLE_PIN_NUM_DISP_EN,
    .pclk_gpio_num = EXAMPLE_PIN_NUM_PCLK,
    .vsync_gpio_num = EXAMPLE_PIN_NUM_VSYNC,
    .hsync_gpio_num = EXAMPLE_PIN_NUM_HSYNC,
    .de_gpio_num = EXAMPLE_PIN_NUM_DE,
    .data_gpio_nums = {
        EXAMPLE_PIN_NUM_DATA0,
        EXAMPLE_PIN_NUM_DATA1,
        EXAMPLE_PIN_NUM_DATA2,
        // other GPIOs
        // The number of GPIOs here should be the same to the value of `data_width` above
        ...
    },
    // The timing parameters should refer to your LCD spec
    .timings = {
        .pclk_hz = EXAMPLE_LCD_PIXEL_CLOCK_HZ,
        .h_res = EXAMPLE_LCD_H_RES,
        .v_res = EXAMPLE_LCD_V_RES,
        .hsync_back_porch = 40,
        .hsync_front_porch = 20,
        .hsync_pulse_width = 1,
        .vsync_back_porch = 8,
        .vsync_front_porch = 4,
        .vsync_pulse_width = 1,
    },
    .flags.fb_in_psram = true, // allocate frame buffer from PSRAM
};
ESP_ERROR_CHECK(esp_lcd_new_rgb_panel(&panel_config, &panel_handle));

Double Frame Buffer in PSRAM

To avoid tearing effect, using two screen sized frame buffers is the easiest approach. In this mode, the frame buffer can only be allocated from PSRAM, because of the limited internal memory. The frame buffer that the CPU write to and the frame buffer that the EDMA read from are guaranteed to be different and independent. The EDMA will only switch between the two frame buffers when the previous write operation is finished and the current frame has been sent to the LCD. The downside of this mode is that, you have to maintain the synchronization between the two frame buffers.

esp_lcd_panel_handle_t panel_handle = NULL;
esp_lcd_rgb_panel_config_t panel_config = {
    .data_width = 16, // RGB565 in parallel mode, thus 16bit in width
    .num_fbs = 2,     // allocate double frame buffer
    .clk_src = LCD_CLK_SRC_DEFAULT,
    .disp_gpio_num = EXAMPLE_PIN_NUM_DISP_EN,
    .pclk_gpio_num = EXAMPLE_PIN_NUM_PCLK,
    .vsync_gpio_num = EXAMPLE_PIN_NUM_VSYNC,
    .hsync_gpio_num = EXAMPLE_PIN_NUM_HSYNC,
    .de_gpio_num = EXAMPLE_PIN_NUM_DE,
    .data_gpio_nums = {
        EXAMPLE_PIN_NUM_DATA0,
        EXAMPLE_PIN_NUM_DATA1,
        EXAMPLE_PIN_NUM_DATA2,
        // other GPIOs
        // The number of GPIOs here should be the same to the value of `data_width` above
        ...
    },
    // The timing parameters should refer to your LCD spec
    .timings = {
        .pclk_hz = EXAMPLE_LCD_PIXEL_CLOCK_HZ,
        .h_res = EXAMPLE_LCD_H_RES,
        .v_res = EXAMPLE_LCD_V_RES,
        .hsync_back_porch = 40,
        .hsync_front_porch = 20,
        .hsync_pulse_width = 1,
        .vsync_back_porch = 8,
        .vsync_front_porch = 4,
        .vsync_pulse_width = 1,
    },
    .flags.fb_in_psram = true, // allocate frame buffer from PSRAM
};
ESP_ERROR_CHECK(esp_lcd_new_rgb_panel(&panel_config, &panel_handle));

Bounce Buffer with Single PSRAM Frame Buffer

This mode allocates two so-called bounce buffers from the internal memory, and a main frame buffer that is still in PSRAM. This mode is selected by setting the esp_lcd_rgb_panel_config_t::fb_in_psram flag and additionally specifying a non-zero esp_lcd_rgb_panel_config_t::bounce_buffer_size_px value. The bounce buffers only need to be large enough to hold a few lines of display data, which is significantly less than the main frame buffer. The LCD peripheral uses DMA to read data from one of the bounce buffers, and meanwhile an interrupt routine uses the CPU DCache to copy data from the main PSRAM frame buffer into the other bounce buffer. Once the LCD peripheral has finished reading the bounce buffer, the two buffers change place and the CPU can fill the others. The advantage of this mode is that, you can achieve higher pixel clock frequency. As the bounce buffers are larger than the FIFOs in the EDMA path, this method is also more robust against short bandwidth spikes. The downside is a major increase in CPU use and the LCD CAN NOT work if we disable the cache of the external memory, via e.g., OTA or NVS write to the main flash.

备注

It is highly recommended to turn on the "PSRAM XIP (Execute In Place)" feature in this mode by enabling the Kconfig options: CONFIG_SPIRAM_FETCH_INSTRUCTIONS and CONFIG_SPIRAM_RODATA, which allows the CPU to fetch instructions and readonly data from the PSRAM instead of the main flash. What is more, the external memory cache will not be disabled even if you attempt to write to the main flash through SPI1. This makes it possible to display an OTA progress bar for your application.

备注

This mode still has another problem which is also caused by insufficient PSRAM bandwidth. e.g., when your draw buffers are allocated from PSRAM, and their contents are copied into the internal frame buffer on CPU core 1. On CPU core 0, there is another memory copy happening in the DMA EOF ISR. In this situation, both CPUs are accessing the PSRAM by cache and sharing the bandwidth of the PSRAM. This increases the memory copy time that spent in the DMA EOF ISR significantly. The driver can not switch the bounce buffer in time, thus leading to a shift on the LCD screen. Although the driver can detect such a condition and perform a restart in the LCD's VSYNC interrupt handler, you still can see a flickering on the screen.

esp_lcd_panel_handle_t panel_handle = NULL;
esp_lcd_rgb_panel_config_t panel_config = {
    .data_width = 16, // RGB565 in parallel mode, thus 16bit in width
    .clk_src = LCD_CLK_SRC_DEFAULT,
    .bounce_buffer_size_px = 10 * EXAMPLE_LCD_H_RES, // allocate 10 lines data as bounce buffer from internal memory
    .disp_gpio_num = EXAMPLE_PIN_NUM_DISP_EN,
    .pclk_gpio_num = EXAMPLE_PIN_NUM_PCLK,
    .vsync_gpio_num = EXAMPLE_PIN_NUM_VSYNC,
    .hsync_gpio_num = EXAMPLE_PIN_NUM_HSYNC,
    .de_gpio_num = EXAMPLE_PIN_NUM_DE,
    .data_gpio_nums = {
        EXAMPLE_PIN_NUM_DATA0,
        EXAMPLE_PIN_NUM_DATA1,
        EXAMPLE_PIN_NUM_DATA2,
        // other GPIOs
        // The number of GPIOs here should be the same to the value of `data_width` above
        ...
    },
    // The timing parameters should refer to your LCD spec
    .timings = {
        .pclk_hz = EXAMPLE_LCD_PIXEL_CLOCK_HZ,
        .h_res = EXAMPLE_LCD_H_RES,
        .v_res = EXAMPLE_LCD_V_RES,
        .hsync_back_porch = 40,
        .hsync_front_porch = 20,
        .hsync_pulse_width = 1,
        .vsync_back_porch = 8,
        .vsync_front_porch = 4,
        .vsync_pulse_width = 1,
    },
    .flags.fb_in_psram = true, // allocate frame buffer from PSRAM
};
ESP_ERROR_CHECK(esp_lcd_new_rgb_panel(&panel_config, &panel_handle));

Note that this mode also allows for a esp_lcd_rgb_panel_config_t::bb_invalidate_cache flag to be set. Enabling this frees up the cache lines after they are used to read out the frame buffer data from PSRAM, but it may lead to slight corruption if the other core writes data to the frame buffer at the exact time the cache lines are freed up. (Technically, a write to the frame buffer can be ignored if it falls between the cache writeback and the cache invalidate calls.)

Bounce Buffer Only

This mode is similar to the Bounce Buffer with Single PSRAM Frame Buffer, but there is no PSRAM frame buffer initialized by the LCD driver. Instead, the user supplies a callback function that is responsible for filling the bounce buffers. As this driver does not care where the written pixels come from, this allows for the callback doing e.g., on-the-fly conversion from a smaller, 8-bit-per-pixel PSRAM frame buffer to an 16-bit LCD, or even procedurally-generated frame-buffer-less graphics. This option is selected by setting the esp_lcd_rgb_panel_config_t::no_fb flag and supplying a esp_lcd_rgb_panel_config_t::bounce_buffer_size_px value. And then register the esp_lcd_rgb_panel_event_callbacks_t::on_bounce_empty callback by calling esp_lcd_rgb_panel_register_event_callbacks().

备注

It should never happen in a well-designed embedded application, but it can in theory be possible that the DMA cannot deliver data as fast as the LCD consumes it. In the ESP32-S3 hardware, this leads to the LCD simply outputting dummy bytes while DMA waits for data. If we were to run DMA in a stream fashion, this would mean a de-sync between the LCD address the DMA reads the data for and the LCD address the LCD peripheral thinks it outputs data for, leading to a permanently shifted image. In order to stop this from happening, you can either enable the CONFIG_LCD_RGB_RESTART_IN_VSYNC option, so the driver can restart the DMA in the VBlank interrupt automatically or call esp_lcd_rgb_panel_restart() to restart the DMA manually. Note esp_lcd_rgb_panel_restart() does not restart the DMA immediately, the DMA is still restarted in the next VSYNC event.

LCD Panel Basic Operations

Steps to Add Manufacture Specific Initialization

The LCD controller drivers (e.g., st7789) in ESP-IDF only provide basic initialization in the esp_lcd_panel_init(), leaving the vast majority of settings to the default values. Some LCD modules needs to set a bunch of manufacture specific configurations before it can display normally. These configurations usually include gamma, power voltage and so on. If you want to add manufacture specific initialization, please follow the steps below:

esp_lcd_panel_reset(panel_handle);
esp_lcd_panel_init(panel_handle);
// set extra configurations e.g., gamma control
// with the underlying IO handle
// please consult your manufacture for special commands and corresponding values
esp_lcd_panel_io_tx_param(io_handle, GAMMA_CMD, (uint8_t[]) {
       GAMMA_ARRAY
    }, N);
// turn on the display
esp_lcd_panel_disp_on_off(panel_handle, true);

Application Example

LCD examples are located under: peripherals/lcd:

API Reference

Header File

Type Definitions

typedef soc_periph_lcd_clk_src_t lcd_clock_source_t

LCD clock source.

Enumerations

enum lcd_rgb_data_endian_t

RGB data endian.

Values:

enumerator LCD_RGB_DATA_ENDIAN_BIG

RGB data endian: MSB first

enumerator LCD_RGB_DATA_ENDIAN_LITTLE

RGB data endian: LSB first

enum lcd_color_space_t

LCD color space.

Values:

enumerator LCD_COLOR_SPACE_RGB

Color space: RGB

enumerator LCD_COLOR_SPACE_YUV

Color space: YUV

enum lcd_color_rgb_pixel_format_t

LCD color pixel format in RGB color space.

Values:

enumerator LCD_COLOR_PIXEL_FORMAT_RGB565

16 bits, 5 bits per R/B value, 6 bits for G value

enumerator LCD_COLOR_PIXEL_FORMAT_RGB666

18 bits, 6 bits per R/G/B value

enumerator LCD_COLOR_PIXEL_FORMAT_RGB888

24 bits, 8 bits per R/G/B value

enum lcd_color_range_t

LCD color range.

Values:

enumerator LCD_COLOR_RANGE_LIMIT

Limited color range

enumerator LCD_COLOR_RANGE_FULL

Full color range

enum lcd_yuv_sample_t

YUV sampling method.

Values:

enumerator LCD_YUV_SAMPLE_422

YUV 4:2:2 sampling

enumerator LCD_YUV_SAMPLE_420

YUV 4:2:0 sampling

enumerator LCD_YUV_SAMPLE_411

YUV 4:1:1 sampling

enum lcd_yuv_conv_std_t

The standard used for conversion between RGB and YUV.

Values:

enumerator LCD_YUV_CONV_STD_BT601

YUV<->RGB conversion standard: BT.601

enumerator LCD_YUV_CONV_STD_BT709

YUV<->RGB conversion standard: BT.709

Header File

  • components/esp_lcd/include/esp_lcd_types.h

  • This header file can be included with:

    #include "esp_lcd_types.h"
    
  • This header file is a part of the API provided by the esp_lcd component. To declare that your component depends on esp_lcd, add the following to your CMakeLists.txt:

    REQUIRES esp_lcd
    

    or

    PRIV_REQUIRES esp_lcd
    

Structures

struct esp_lcd_video_timing_t

Timing parameters for the video data transmission.

Public Members

uint32_t h_size

Horizontal resolution, i.e. the number of pixels in a line

uint32_t v_size

Vertical resolution, i.e. the number of lines in the frame

uint32_t hsync_pulse_width

Horizontal sync width, in pixel clock

uint32_t hsync_back_porch

Horizontal back porch, number of pixel clock between hsync and start of line active data

uint32_t hsync_front_porch

Horizontal front porch, number of pixel clock between the end of active data and the next hsync

uint32_t vsync_pulse_width

Vertical sync width, in number of lines

uint32_t vsync_back_porch

Vertical back porch, number of invalid lines between vsync and start of frame

uint32_t vsync_front_porch

Vertical front porch, number of invalid lines between the end of frame and the next vsync

Type Definitions

typedef struct esp_lcd_panel_io_t *esp_lcd_panel_io_handle_t

Type of LCD panel IO handle

typedef struct esp_lcd_panel_t *esp_lcd_panel_handle_t

Type of LCD panel handle

Enumerations

enum lcd_rgb_element_order_t

RGB element order.

Values:

enumerator LCD_RGB_ELEMENT_ORDER_RGB

RGB element order: RGB

enumerator LCD_RGB_ELEMENT_ORDER_BGR

RGB element order: BGR

Header File

  • components/esp_lcd/include/esp_lcd_panel_io.h

  • This header file can be included with:

    #include "esp_lcd_panel_io.h"
    
  • This header file is a part of the API provided by the esp_lcd component. To declare that your component depends on esp_lcd, add the following to your CMakeLists.txt:

    REQUIRES esp_lcd
    

    or

    PRIV_REQUIRES esp_lcd
    

Functions

esp_err_t esp_lcd_panel_io_rx_param(esp_lcd_panel_io_handle_t io, int lcd_cmd, void *param, size_t param_size)

Transmit LCD command and receive corresponding parameters.

备注

Commands sent by this function are short, so they are sent using polling transactions. The function does not return before the command transfer is completed. If any queued transactions sent by esp_lcd_panel_io_tx_color() are still pending when this function is called, this function will wait until they are finished and the queue is empty before sending the command(s).

参数
  • io -- [in] LCD panel IO handle, which is created by other factory API like esp_lcd_new_panel_io_spi()

  • lcd_cmd -- [in] The specific LCD command, set to -1 if no command needed

  • param -- [out] Buffer for the command data

  • param_size -- [in] Size of param buffer

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_ERR_NOT_SUPPORTED if read is not supported by transport

  • ESP_OK on success

esp_err_t esp_lcd_panel_io_tx_param(esp_lcd_panel_io_handle_t io, int lcd_cmd, const void *param, size_t param_size)

Transmit LCD command and corresponding parameters.

备注

Commands sent by this function are short, so they are sent using polling transactions. The function does not return before the command transfer is completed. If any queued transactions sent by esp_lcd_panel_io_tx_color() are still pending when this function is called, this function will wait until they are finished and the queue is empty before sending the command(s).

参数
  • io -- [in] LCD panel IO handle, which is created by other factory API like esp_lcd_new_panel_io_spi()

  • lcd_cmd -- [in] The specific LCD command, set to -1 if no command needed

  • param -- [in] Buffer that holds the command specific parameters, set to NULL if no parameter is needed for the command

  • param_size -- [in] Size of param in memory, in bytes, set to zero if no parameter is needed for the command

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_OK on success

esp_err_t esp_lcd_panel_io_tx_color(esp_lcd_panel_io_handle_t io, int lcd_cmd, const void *color, size_t color_size)

Transmit LCD RGB data.

备注

This function will package the command and RGB data into a transaction, and push into a queue. The real transmission is performed in the background (DMA+interrupt). The caller should take care of the lifecycle of the color buffer. Recycling of color buffer should be done in the callback on_color_trans_done().

参数
  • io -- [in] LCD panel IO handle, which is created by factory API like esp_lcd_new_panel_io_spi()

  • lcd_cmd -- [in] The specific LCD command, set to -1 if no command needed

  • color -- [in] Buffer that holds the RGB color data

  • color_size -- [in] Size of color in memory, in bytes

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_OK on success

esp_err_t esp_lcd_panel_io_del(esp_lcd_panel_io_handle_t io)

Destroy LCD panel IO handle (deinitialize panel and free all corresponding resource)

参数

io -- [in] LCD panel IO handle, which is created by factory API like esp_lcd_new_panel_io_spi()

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_OK on success

esp_err_t esp_lcd_panel_io_register_event_callbacks(esp_lcd_panel_io_handle_t io, const esp_lcd_panel_io_callbacks_t *cbs, void *user_ctx)

Register LCD panel IO callbacks.

参数
  • io -- [in] LCD panel IO handle, which is created by factory API like esp_lcd_new_panel_io_spi()

  • cbs -- [in] structure with all LCD panel IO callbacks

  • user_ctx -- [in] User private data, passed directly to callback's user_ctx

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_OK on success

esp_err_t esp_lcd_new_panel_io_spi(esp_lcd_spi_bus_handle_t bus, const esp_lcd_panel_io_spi_config_t *io_config, esp_lcd_panel_io_handle_t *ret_io)

Create LCD panel IO handle, for SPI interface.

参数
  • bus -- [in] SPI bus handle

  • io_config -- [in] IO configuration, for SPI interface

  • ret_io -- [out] Returned IO handle

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_ERR_NO_MEM if out of memory

  • ESP_OK on success

esp_err_t esp_lcd_new_panel_io_i2c_v1(uint32_t bus, const esp_lcd_panel_io_i2c_config_t *io_config, esp_lcd_panel_io_handle_t *ret_io)

Create LCD panel IO handle, for I2C interface in legacy implementation.

备注

Please don't call this function in your project directly. Please call esp_lcd_new_panel_to_i2c instead.

参数
  • bus -- [in] I2C bus handle, (in uint32_t)

  • io_config -- [in] IO configuration, for I2C interface

  • ret_io -- [out] Returned IO handle

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_ERR_NO_MEM if out of memory

  • ESP_OK on success

esp_err_t esp_lcd_new_panel_io_i2c_v2(i2c_master_bus_handle_t bus, const esp_lcd_panel_io_i2c_config_t *io_config, esp_lcd_panel_io_handle_t *ret_io)

Create LCD panel IO handle, for I2C interface in new implementation.

备注

Please don't call this function in your project directly. Please call esp_lcd_new_panel_to_i2c instead.

参数
  • bus -- [in] I2C bus handle, (in i2c_master_dev_handle_t)

  • io_config -- [in] IO configuration, for I2C interface

  • ret_io -- [out] Returned IO handle

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_ERR_NO_MEM if out of memory

  • ESP_OK on success

esp_err_t esp_lcd_new_i80_bus(const esp_lcd_i80_bus_config_t *bus_config, esp_lcd_i80_bus_handle_t *ret_bus)

Create Intel 8080 bus handle.

参数
  • bus_config -- [in] Bus configuration

  • ret_bus -- [out] Returned bus handle

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_ERR_NO_MEM if out of memory

  • ESP_ERR_NOT_FOUND if no free bus is available

  • ESP_OK on success

esp_err_t esp_lcd_del_i80_bus(esp_lcd_i80_bus_handle_t bus)

Destroy Intel 8080 bus handle.

参数

bus -- [in] Intel 8080 bus handle, created by esp_lcd_new_i80_bus()

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_ERR_INVALID_STATE if there still be some device attached to the bus

  • ESP_OK on success

esp_err_t esp_lcd_new_panel_io_i80(esp_lcd_i80_bus_handle_t bus, const esp_lcd_panel_io_i80_config_t *io_config, esp_lcd_panel_io_handle_t *ret_io)

Create LCD panel IO, for Intel 8080 interface.

参数
  • bus -- [in] Intel 8080 bus handle, created by esp_lcd_new_i80_bus()

  • io_config -- [in] IO configuration, for i80 interface

  • ret_io -- [out] Returned panel IO handle

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_ERR_NOT_SUPPORTED if some configuration can't be satisfied, e.g. pixel clock out of the range

  • ESP_ERR_NO_MEM if out of memory

  • ESP_OK on success

Structures

struct esp_lcd_panel_io_event_data_t

Type of LCD panel IO event data.

struct esp_lcd_panel_io_callbacks_t

Type of LCD panel IO callbacks.

Public Members

esp_lcd_panel_io_color_trans_done_cb_t on_color_trans_done

Callback invoked when color data transfer has finished

struct esp_lcd_panel_io_spi_config_t

Panel IO configuration structure, for SPI interface.

Public Members

int cs_gpio_num

GPIO used for CS line

int dc_gpio_num

GPIO used to select the D/C line, set this to -1 if the D/C line is not used

int spi_mode

Traditional SPI mode (0~3)

unsigned int pclk_hz

Frequency of pixel clock

size_t trans_queue_depth

Size of internal transaction queue

esp_lcd_panel_io_color_trans_done_cb_t on_color_trans_done

Callback invoked when color data transfer has finished

void *user_ctx

User private data, passed directly to on_color_trans_done's user_ctx

int lcd_cmd_bits

Bit-width of LCD command

int lcd_param_bits

Bit-width of LCD parameter

unsigned int dc_high_on_cmd

If enabled, DC level = 1 indicates command transfer

unsigned int dc_low_on_data

If enabled, DC level = 0 indicates color data transfer

unsigned int dc_low_on_param

If enabled, DC level = 0 indicates parameter transfer

unsigned int octal_mode

transmit with octal mode (8 data lines), this mode is used to simulate Intel 8080 timing

unsigned int quad_mode

transmit with quad mode (4 data lines), this mode is useful when transmitting LCD parameters (Only use one line for command)

unsigned int sio_mode

Read and write through a single data line (MOSI)

unsigned int lsb_first

transmit LSB bit first

unsigned int cs_high_active

CS line is high active

struct esp_lcd_panel_io_spi_config_t::[anonymous] flags

Extra flags to fine-tune the SPI device

struct esp_lcd_panel_io_i2c_config_t

Panel IO configuration structure, for I2C interface.

Public Members

uint32_t dev_addr

I2C device address

esp_lcd_panel_io_color_trans_done_cb_t on_color_trans_done

Callback invoked when color data transfer has finished

void *user_ctx

User private data, passed directly to on_color_trans_done's user_ctx

size_t control_phase_bytes

I2C LCD panel will encode control information (e.g. D/C selection) into control phase, in several bytes

unsigned int dc_bit_offset

Offset of the D/C selection bit in control phase

int lcd_cmd_bits

Bit-width of LCD command

int lcd_param_bits

Bit-width of LCD parameter

unsigned int dc_low_on_data

If this flag is enabled, DC line = 0 means transfer data, DC line = 1 means transfer command; vice versa

unsigned int disable_control_phase

If this flag is enabled, the control phase isn't used

struct esp_lcd_panel_io_i2c_config_t::[anonymous] flags

Extra flags to fine-tune the I2C device

uint32_t scl_speed_hz

I2C LCD SCL frequency (hz)

struct esp_lcd_i80_bus_config_t

LCD Intel 8080 bus configuration structure.

Public Members

int dc_gpio_num

GPIO used for D/C line

int wr_gpio_num

GPIO used for WR line

lcd_clock_source_t clk_src

Clock source for the I80 LCD peripheral

int data_gpio_nums[ESP_LCD_I80_BUS_WIDTH_MAX]

GPIOs used for data lines

size_t bus_width

Number of data lines, 8 or 16

size_t max_transfer_bytes

Maximum transfer size, this determines the length of internal DMA link

size_t psram_trans_align

DMA transfer alignment for data allocated from PSRAM

size_t sram_trans_align

DMA transfer alignment for data allocated from SRAM

struct esp_lcd_panel_io_i80_config_t

Panel IO configuration structure, for intel 8080 interface.

Public Members

int cs_gpio_num

GPIO used for CS line, set to -1 will declaim exclusively use of I80 bus

uint32_t pclk_hz

Frequency of pixel clock

size_t trans_queue_depth

Transaction queue size, larger queue, higher throughput

esp_lcd_panel_io_color_trans_done_cb_t on_color_trans_done

Callback invoked when color data was transferred done

void *user_ctx

User private data, passed directly to on_color_trans_done's user_ctx

int lcd_cmd_bits

Bit-width of LCD command

int lcd_param_bits

Bit-width of LCD parameter

unsigned int dc_idle_level

Level of DC line in IDLE phase

unsigned int dc_cmd_level

Level of DC line in CMD phase

unsigned int dc_dummy_level

Level of DC line in DUMMY phase

unsigned int dc_data_level

Level of DC line in DATA phase

struct esp_lcd_panel_io_i80_config_t::[anonymous] dc_levels

Each i80 device might have its own D/C control logic

unsigned int cs_active_high

If set, a high level of CS line will select the device, otherwise, CS line is low level active

unsigned int reverse_color_bits

Reverse the data bits, D[N:0] -> D[0:N]

unsigned int swap_color_bytes

Swap adjacent two color bytes

unsigned int pclk_active_neg

The display will write data lines when there's a falling edge on WR signal (a.k.a the PCLK)

unsigned int pclk_idle_low

The WR signal (a.k.a the PCLK) stays at low level in IDLE phase

struct esp_lcd_panel_io_i80_config_t::[anonymous] flags

Panel IO config flags

Macros

ESP_LCD_I80_BUS_WIDTH_MAX

Maximum width of I80 bus

esp_lcd_new_panel_io_i2c(bus, io_config, ret_io)

Create LCD panel IO handle.

参数
  • bus -- [in] I2C bus handle

  • io_config -- [in] IO configuration, for I2C interface

  • ret_io -- [out] Returned IO handle

返回

  • ESP_ERR_INVALID_ARG if parameter is invalid

  • ESP_ERR_NO_MEM if out of memory

  • ESP_OK on success

Type Definitions

typedef void *esp_lcd_spi_bus_handle_t

Type of LCD SPI bus handle

typedef uint32_t esp_lcd_i2c_bus_handle_t

Type of LCD I2C bus handle

typedef struct esp_lcd_i80_bus_t *esp_lcd_i80_bus_handle_t

Type of LCD intel 8080 bus handle

typedef bool (*esp_lcd_panel_io_color_trans_done_cb_t)(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_io_event_data_t *edata, void *user_ctx)

Declare the prototype of the function that will be invoked when panel IO finishes transferring color data.

Param panel_io

[in] LCD panel IO handle, which is created by factory API like esp_lcd_new_panel_io_spi()

Param edata

[in] Panel IO event data, fed by driver

Param user_ctx

[in] User data, passed from esp_lcd_panel_io_xxx_config_t

Return

Whether a high priority task has been waken up by this function

Header File

  • components/esp_lcd/include/esp_lcd_panel_ops.h

  • This header file can be included with:

    #include "esp_lcd_panel_ops.h"
    
  • This header file is a part of the API provided by the esp_lcd component. To declare that your component depends on esp_lcd, add the following to your CMakeLists.txt:

    REQUIRES esp_lcd
    

    or

    PRIV_REQUIRES esp_lcd
    

Functions

esp_err_t esp_lcd_panel_reset(esp_lcd_panel_handle_t panel)

Reset LCD panel.

备注

Panel reset must be called before attempting to initialize the panel using esp_lcd_panel_init().

参数

panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

返回

  • ESP_OK on success

esp_err_t esp_lcd_panel_init(esp_lcd_panel_handle_t panel)

Initialize LCD panel.

备注

Before calling this function, make sure the LCD panel has finished the reset stage by esp_lcd_panel_reset().

参数

panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

返回

  • ESP_OK on success

esp_err_t esp_lcd_panel_del(esp_lcd_panel_handle_t panel)

Deinitialize the LCD panel.

参数

panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

返回

  • ESP_OK on success

esp_err_t esp_lcd_panel_draw_bitmap(esp_lcd_panel_handle_t panel, int x_start, int y_start, int x_end, int y_end, const void *color_data)

Draw bitmap on LCD panel.

参数
  • panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

  • x_start -- [in] Start pixel index in the target frame buffer, on x-axis (x_start is included)

  • y_start -- [in] Start pixel index in the target frame buffer, on y-axis (y_start is included)

  • x_end -- [in] End pixel index in the target frame buffer, on x-axis (x_end is not included)

  • y_end -- [in] End pixel index in the target frame buffer, on y-axis (y_end is not included)

  • color_data -- [in] RGB color data that will be dumped to the specific window range

返回

  • ESP_OK on success

esp_err_t esp_lcd_panel_mirror(esp_lcd_panel_handle_t panel, bool mirror_x, bool mirror_y)

Mirror the LCD panel on specific axis.

备注

Combined with esp_lcd_panel_swap_xy(), one can realize screen rotation

参数
  • panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

  • mirror_x -- [in] Whether the panel will be mirrored about the x axis

  • mirror_y -- [in] Whether the panel will be mirrored about the y axis

返回

  • ESP_OK on success

  • ESP_ERR_NOT_SUPPORTED if this function is not supported by the panel

esp_err_t esp_lcd_panel_swap_xy(esp_lcd_panel_handle_t panel, bool swap_axes)

Swap/Exchange x and y axis.

备注

Combined with esp_lcd_panel_mirror(), one can realize screen rotation

参数
  • panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

  • swap_axes -- [in] Whether to swap the x and y axis

返回

  • ESP_OK on success

  • ESP_ERR_NOT_SUPPORTED if this function is not supported by the panel

esp_err_t esp_lcd_panel_set_gap(esp_lcd_panel_handle_t panel, int x_gap, int y_gap)

Set extra gap in x and y axis.

The gap is the space (in pixels) between the left/top sides of the LCD panel and the first row/column respectively of the actual contents displayed.

备注

Setting a gap is useful when positioning or centering a frame that is smaller than the LCD.

参数
  • panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

  • x_gap -- [in] Extra gap on x axis, in pixels

  • y_gap -- [in] Extra gap on y axis, in pixels

返回

  • ESP_OK on success

esp_err_t esp_lcd_panel_invert_color(esp_lcd_panel_handle_t panel, bool invert_color_data)

Invert the color (bit-wise invert the color data line)

参数
  • panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

  • invert_color_data -- [in] Whether to invert the color data

返回

  • ESP_OK on success

esp_err_t esp_lcd_panel_disp_on_off(esp_lcd_panel_handle_t panel, bool on_off)

Turn on or off the display.

参数
  • panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

  • on_off -- [in] True to turns on display, False to turns off display

返回

  • ESP_OK on success

  • ESP_ERR_NOT_SUPPORTED if this function is not supported by the panel

esp_err_t esp_lcd_panel_disp_off(esp_lcd_panel_handle_t panel, bool off)

Turn off the display.

参数
  • panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

  • off -- [in] Whether to turn off the screen

返回

  • ESP_OK on success

  • ESP_ERR_NOT_SUPPORTED if this function is not supported by the panel

esp_err_t esp_lcd_panel_disp_sleep(esp_lcd_panel_handle_t panel, bool sleep)

Enter or exit sleep mode.

参数
  • panel -- [in] LCD panel handle, which is created by other factory API like esp_lcd_new_panel_st7789()

  • sleep -- [in] True to enter sleep mode, False to wake up

返回

  • ESP_OK on success

  • ESP_ERR_NOT_SUPPORTED if this function is not supported by the panel

Header File

  • components/esp_lcd/include/esp_lcd_panel_vendor.h

  • This header file can be included with:

    #include "esp_lcd_panel_vendor.h"
    
  • This header file is a part of the API provided by the esp_lcd component. To declare that your component depends on esp_lcd, add the following to your CMakeLists.txt:

    REQUIRES esp_lcd
    

    or

    PRIV_REQUIRES esp_lcd
    

Header File

  • components/esp_lcd/rgb/include/esp_lcd_panel_rgb.h

  • This header file can be included with:

    #include "esp_lcd_panel_rgb.h"
    
  • This header file is a part of the API provided by the esp_lcd component. To declare that your component depends on esp_lcd, add the following to your CMakeLists.txt:

    REQUIRES esp_lcd
    

    or

    PRIV_REQUIRES esp_lcd
    

Functions

esp_err_t esp_lcd_new_rgb_panel(const esp_lcd_rgb_panel_config_t *rgb_panel_config, esp_lcd_panel_handle_t *ret_panel)

Create RGB LCD panel.

参数
  • rgb_panel_config -- [in] RGB panel configuration

  • ret_panel -- [out] Returned LCD panel handle

返回

  • ESP_ERR_INVALID_ARG: Create RGB LCD panel failed because of invalid argument

  • ESP_ERR_NO_MEM: Create RGB LCD panel failed because of out of memory

  • ESP_ERR_NOT_FOUND: Create RGB LCD panel failed because some mandatory hardware resources are not found

  • ESP_OK: Create RGB LCD panel successfully

esp_err_t esp_lcd_rgb_panel_register_event_callbacks(esp_lcd_panel_handle_t panel, const esp_lcd_rgb_panel_event_callbacks_t *callbacks, void *user_ctx)

Register LCD RGB panel event callbacks.

参数
  • panel -- [in] LCD panel handle, returned from esp_lcd_new_rgb_panel

  • callbacks -- [in] Group of callback functions

  • user_ctx -- [in] User data, which will be passed to the callback functions directly

返回

  • ESP_OK: Set event callbacks successfully

  • ESP_ERR_INVALID_ARG: Set event callbacks failed because of invalid argument

  • ESP_FAIL: Set event callbacks failed because of other error

esp_err_t esp_lcd_rgb_panel_set_pclk(esp_lcd_panel_handle_t panel, uint32_t freq_hz)

Set frequency of PCLK for RGB LCD panel.

备注

The PCLK frequency is set in the esp_lcd_rgb_timing_t and gets configured during LCD panel initialization. Usually you don't need to call this function to set the PCLK again, but in some cases, you might want to change the PCLK frequency. e.g. slow down the PCLK frequency to reduce power consumption or to reduce the memory throughput during OTA.

备注

This function doesn't cause the hardware to update the PCLK immediately but to record the new frequency and set a flag internally. Only in the next VSYNC event handler, will the driver attempt to update the PCLK frequency.

参数
  • panel -- [in] LCD panel handle, returned from esp_lcd_new_rgb_panel

  • freq_hz -- [in] Frequency of pixel clock, in Hz

返回

  • ESP_ERR_INVALID_ARG: Set PCLK frequency failed because of invalid argument

  • ESP_OK: Set PCLK frequency successfully

esp_err_t esp_lcd_rgb_panel_restart(esp_lcd_panel_handle_t panel)

Restart the LCD transmission.

备注

This function can be useful when the LCD controller is out of sync with the DMA because of insufficient bandwidth. To save the screen from a permanent shift, you can call this function to restart the LCD DMA.

备注

This function doesn't restart the DMA immediately but to set a flag internally. Only in the next VSYNC event handler, will the driver attempt to do the restart job.

备注

If CONFIG_LCD_RGB_RESTART_IN_VSYNC is enabled, you don't need to call this function manually, because the restart job will be done automatically in the VSYNC event handler.

参数

panel -- [in] panel LCD panel handle, returned from esp_lcd_new_rgb_panel

返回

  • ESP_ERR_INVALID_ARG: Restart the LCD failed because of invalid argument

  • ESP_ERR_INVALID_STATE: Restart the LCD failed because the LCD diver is working in refresh-on-demand mode

  • ESP_OK: Restart the LCD successfully

esp_err_t esp_lcd_rgb_panel_get_frame_buffer(esp_lcd_panel_handle_t panel, uint32_t fb_num, void **fb0, ...)

Get the address of the frame buffer(s) that allocated by the driver.

参数
  • panel -- [in] LCD panel handle, returned from esp_lcd_new_rgb_panel

  • fb_num -- [in] Number of frame buffer(s) to get. This value must be the same as the number of the following parameters.

  • fb0 -- [out] Returned address of the frame buffer 0

  • ... -- [out] List of other frame buffer addresses

返回

  • ESP_ERR_INVALID_ARG: Get frame buffer address failed because of invalid argument

  • ESP_OK: Get frame buffer address successfully

esp_err_t esp_lcd_rgb_panel_refresh(esp_lcd_panel_handle_t panel)

Manually trigger once transmission of the frame buffer to the LCD panel.

备注

This function should only be called when the RGB panel is working under the refresh_on_demand mode.

参数

panel -- [in] LCD panel handle, returned from esp_lcd_new_rgb_panel

返回

  • ESP_ERR_INVALID_ARG: Start a refresh failed because of invalid argument

  • ESP_ERR_INVALID_STATE: Start a refresh failed because the LCD panel is not created with the refresh_on_demand flag enabled.

  • ESP_OK: Start a refresh successfully

esp_err_t esp_lcd_rgb_panel_set_yuv_conversion(esp_lcd_panel_handle_t panel, const esp_lcd_yuv_conv_config_t *config)

Configure how to convert the color format between RGB and YUV.

备注

Pass in config as NULL will disable the RGB-YUV converter.

备注

The hardware converter can only parse a "packed" storage format, while "planar" and "semi-planar" format is not supported.

参数
  • panel -- [in] LCD panel handle, returned from esp_lcd_new_rgb_panel

  • config -- [in] Configuration of RGB-YUV conversion

返回

  • ESP_ERR_INVALID_ARG: Configure RGB-YUV conversion failed because of invalid argument

  • ESP_ERR_NOT_SUPPORTED: Configure RGB-YUV conversion failed because the conversion mode is not supported by the hardware

  • ESP_OK: Configure RGB-YUV conversion successfully

Structures

struct esp_lcd_rgb_timing_t

LCD RGB timing structure.

*                                                 Total Width
*                             <--------------------------------------------------->
*                       HSYNC width HBP             Active Width                HFP
*                             <---><--><--------------------------------------><--->
*                         ____    ____|_______________________________________|____|
*                             |___|   |                                       |    |
*                                     |                                       |    |
*                         __|         |                                       |    |
*            /|\    /|\  |            |                                       |    |
*             | VSYNC|   |            |                                       |    |
*             |Width\|/  |__          |                                       |    |
*             |     /|\     |         |                                       |    |
*             |  VBP |      |         |                                       |    |
*             |     \|/_____|_________|_______________________________________|    |
*             |     /|\     |         | / / / / / / / / / / / / / / / / / / / |    |
*             |      |      |         |/ / / / / / / / / / / / / / / / / / / /|    |
*    Total    |      |      |         |/ / / / / / / / / / / / / / / / / / / /|    |
*    Height   |      |      |         |/ / / / / / / / / / / / / / / / / / / /|    |
*             |Active|      |         |/ / / / / / / / / / / / / / / / / / / /|    |
*             |Heigh |      |         |/ / / / / / Active Display Area / / / /|    |
*             |      |      |         |/ / / / / / / / / / / / / / / / / / / /|    |
*             |      |      |         |/ / / / / / / / / / / / / / / / / / / /|    |
*             |      |      |         |/ / / / / / / / / / / / / / / / / / / /|    |
*             |      |      |         |/ / / / / / / / / / / / / / / / / / / /|    |
*             |      |      |         |/ / / / / / / / / / / / / / / / / / / /|    |
*             |     \|/_____|_________|_______________________________________|    |
*             |     /|\     |                                                      |
*             |  VFP |      |                                                      |
*            \|/    \|/_____|______________________________________________________|
*

Public Members

uint32_t pclk_hz

Frequency of pixel clock

uint32_t h_res

Horizontal resolution, i.e. the number of pixels in a line

uint32_t v_res

Vertical resolution, i.e. the number of lines in the frame

uint32_t hsync_pulse_width

Horizontal sync width, unit: PCLK period

uint32_t hsync_back_porch

Horizontal back porch, number of PCLK between hsync and start of line active data

uint32_t hsync_front_porch

Horizontal front porch, number of PCLK between the end of active data and the next hsync

uint32_t vsync_pulse_width

Vertical sync width, unit: number of lines

uint32_t vsync_back_porch

Vertical back porch, number of invalid lines between vsync and start of frame

uint32_t vsync_front_porch

Vertical front porch, number of invalid lines between the end of frame and the next vsync

uint32_t hsync_idle_low

The hsync signal is low in IDLE state

uint32_t vsync_idle_low

The vsync signal is low in IDLE state

uint32_t de_idle_high

The de signal is high in IDLE state

uint32_t pclk_active_neg

Whether the display data is clocked out on the falling edge of PCLK

uint32_t pclk_idle_high

The PCLK stays at high level in IDLE phase

struct esp_lcd_rgb_timing_t::[anonymous] flags

LCD RGB timing flags

struct esp_lcd_rgb_panel_event_data_t

Type of RGB LCD panel event data.

struct esp_lcd_rgb_panel_event_callbacks_t

Group of supported RGB LCD panel callbacks.

备注

The callbacks are all running under ISR environment

备注

When CONFIG_LCD_RGB_ISR_IRAM_SAFE is enabled, the callback itself and functions called by it should be placed in IRAM.

Public Members

esp_lcd_rgb_panel_vsync_cb_t on_vsync

VSYNC event callback

esp_lcd_rgb_panel_bounce_buf_fill_cb_t on_bounce_empty

Bounce buffer empty callback.

esp_lcd_rgb_panel_bounce_buf_finish_cb_t on_bounce_frame_finish

Bounce buffer finish callback.

struct esp_lcd_rgb_panel_config_t

LCD RGB panel configuration structure.

Public Members

lcd_clock_source_t clk_src

Clock source for the RGB LCD peripheral

esp_lcd_rgb_timing_t timings

RGB timing parameters, including the screen resolution

size_t data_width

Number of data lines

size_t bits_per_pixel

Frame buffer color depth, in bpp, specially, if set to zero, it will default to data_width. When using a Serial RGB interface, this value could be different from data_width

size_t num_fbs

Number of screen-sized frame buffers that allocated by the driver. By default (set to either 0 or 1) only one frame buffer will be used. Maximum number of buffers are 3

size_t bounce_buffer_size_px

If it's non-zero, the driver allocates two DRAM bounce buffers for DMA use. DMA fetching from DRAM bounce buffer is much faster than PSRAM frame buffer.

size_t sram_trans_align

Alignment of buffers (frame buffer or bounce buffer) that allocated in SRAM

size_t psram_trans_align

Alignment of buffers (frame buffer) that allocated in PSRAM

int hsync_gpio_num

GPIO used for HSYNC signal

int vsync_gpio_num

GPIO used for VSYNC signal

int de_gpio_num

GPIO used for DE signal, set to -1 if it's not used

int pclk_gpio_num

GPIO used for PCLK signal, set to -1 if it's not used

int disp_gpio_num

GPIO used for display control signal, set to -1 if it's not used

int data_gpio_nums[(16)]

GPIOs used for data lines

uint32_t disp_active_low

If this flag is enabled, a low level of display control signal can turn the screen on; vice versa

uint32_t refresh_on_demand

If this flag is enabled, the host only refresh the frame buffer when esp_lcd_panel_draw_bitmap is called. This is useful when the LCD screen has a GRAM and can refresh the LCD by itself.

uint32_t fb_in_psram

If this flag is enabled, the frame buffer will be allocated from PSRAM, preferentially

uint32_t double_fb

If this flag is enabled, the driver will allocate two screen sized frame buffer, same as num_fbs=2

uint32_t no_fb

If this flag is enabled, the driver won't allocate frame buffer. Instead, user should fill in the bounce buffer manually in the on_bounce_empty callback

uint32_t bb_invalidate_cache

If this flag is enabled, in bounce back mode we'll do a cache invalidate on the read data, freeing the cache. Can be dangerous if data is written from other core(s).

struct esp_lcd_rgb_panel_config_t::[anonymous] flags

LCD RGB panel configuration flags

struct esp_lcd_color_conv_profile_t

LCD color conversion profile.

Public Members

lcd_color_space_t color_space

Color space of the image

lcd_color_range_t color_range

Color range of the image

lcd_yuv_sample_t yuv_sample

YUV sample format of the image

struct esp_lcd_yuv_conv_config_t

Configuration of YUG-RGB conversion.

Public Members

lcd_yuv_conv_std_t std

YUV conversion standard: BT601, BT709

esp_lcd_color_conv_profile_t src

Color conversion profile of the input image

esp_lcd_color_conv_profile_t dst

Color conversion profile of the output image

Type Definitions

typedef bool (*esp_lcd_rgb_panel_vsync_cb_t)(esp_lcd_panel_handle_t panel, const esp_lcd_rgb_panel_event_data_t *edata, void *user_ctx)

RGB LCD VSYNC event callback prototype.

Param panel

[in] LCD panel handle, returned from esp_lcd_new_rgb_panel

Param edata

[in] Panel event data, fed by driver

Param user_ctx

[in] User data, passed from esp_lcd_rgb_panel_register_event_callbacks()

Return

Whether a high priority task has been waken up by this function

typedef bool (*esp_lcd_rgb_panel_bounce_buf_fill_cb_t)(esp_lcd_panel_handle_t panel, void *bounce_buf, int pos_px, int len_bytes, void *user_ctx)

Prototype for function to re-fill a bounce buffer, rather than copying from the frame buffer.

Param panel

[in] LCD panel handle, returned from esp_lcd_new_rgb_panel

Param bounce_buf

[in] Bounce buffer to write data into

Param pos_px

[in] How many pixels already were sent to the display in this frame, in other words, at what pixel the routine should start putting data into bounce_buf

Param len_bytes

[in] Length, in bytes, of the bounce buffer. Routine should fill this length fully.

Param user_ctx

[in] Opaque pointer that was passed from esp_lcd_rgb_panel_register_event_callbacks()

Return

Whether a high priority task has been waken up by this function

typedef bool (*esp_lcd_rgb_panel_bounce_buf_finish_cb_t)(esp_lcd_panel_handle_t panel, const esp_lcd_rgb_panel_event_data_t *edata, void *user_ctx)

Prototype for the function to be called when the bounce buffer finish copying the entire frame.

Param panel

[in] LCD panel handle, returned from esp_lcd_new_rgb_panel

Param edata

[in] Panel event data, fed by driver

Param user_ctx

[in] User data, passed from esp_lcd_rgb_panel_register_event_callbacks()

Return

Whether a high priority task has been waken up by this function