AI 智能体管理器

[English]

  • 组件注册表: espressif/brookesia_agent_manager

  • 辅助头文件: #include "brookesia/agent_helper/manager.hpp"

  • 辅助类: esp_brookesia::agent::helper::Manager

概述

brookesia_agent_manager 是 ESP-Brookesia 智能体管理框架核心组件,提供:

  • 统一的智能体生命周期管理:通过插件机制,集中式管理智能体的初始化、激活、启动、停止、休眠和唤醒,支持智能体之间的动态切换。

  • 状态机管理:基于状态机自动管理智能体的状态转换,确保状态转换的正确性和一致性。

  • 智能体操作控制:支持智能体的暂停/恢复、中断说话、状态查询等操作,提供完整的智能体控制能力。

  • 对话模式支持:支持实时对话(RealTime)和手动对话(Manual)两种模式,手动模式下支持手动开始/停止监听。

  • 事件驱动架构:支持通用操作事件、状态变化事件、说话/监听状态事件、文本交互事件和表情事件,实现智能体与应用之间的解耦通信。

  • 功能扩展支持:支持函数调用、文本处理、中断说话、表情等扩展功能,通过智能体属性配置灵活启用。

  • AFE 事件处理:可选启用 AFE(音频前端)事件处理,自动响应唤醒开始/结束事件。

  • 服务集成:基于服务框架,提供统一的服务接口,集成音频服务和 SNTP 服务。

  • 持久化存储:可选搭配 brookesia_service_nvs 服务持久化保存智能体激活状态和对话模式等信息。

状态机架构

brookesia_agent_manager 使用状态机管理智能体的生命周期,确保状态转换的正确性和一致性。

状态机图

        stateDiagram-v2
  direction TB

  %% State Styles
  classDef Stable fill:#DEFFF8,stroke:#46EDC8,color:#378E7A,font-weight:bold;
  classDef Transient fill:#FFEFDB,stroke:#FBB35A,color:#8F632D,font-weight:bold;

  %% Initial State
  [*] --> TimeSyncing
  [*] --> Ready: Bypass

  %% =====================
  %% TimeSyncing (Optional)
  %% =====================
  state TimeSyncing {
    do_time_sync() --> poll_until_time_synced()
  }

  TimeSyncing --> Ready: Success

  %% =====================
  %% Ready
  %% =====================
  Ready --> Activating: Activate

  %% =====================
  %% Activating
  %% =====================
  state Activating {
    do_activate() --> poll_until_activated()
  }

  Activating --> Activated: Success
  Activating --> Stopping: Stop
  Activating --> Ready: Failure / Timeout

  %% =====================
  %% Activated
  %% =====================
  Activated --> Starting: Start
  Activated --> Stopping: Stop

  %% =====================
  %% Starting
  %% =====================
  state Starting {
    do_start() --> poll_until_started()
  }

  Starting --> Started: Success
  Starting --> Stopping: Stop
  Starting --> Ready: Failure / Timeout

  %% =====================
  %% Started
  %% =====================
  Started --> Sleeping: Sleep
  Started --> Stopping: Stop

  %% =====================
  %% Sleeping
  %% =====================
  state Sleeping {
    do_Sleep() --> poll_until_Slept()
  }

  Sleeping --> Slept: Success
  Sleeping --> Stopping: Stop
  Sleeping --> Ready: Failure / Timeout

  %% =====================
  %% Slept
  %% =====================
  Slept --> WakingUp: WakeUp
  Slept --> Stopping: Stop

  %% =====================
  %% WakingUp
  %% =====================
  state WakingUp {
    do_wakeup() --> poll_until_awake()
  }

  WakingUp --> Started: Success
  WakingUp --> Stopping: Stop
  WakingUp --> Ready: Failure / Timeout

  %% =====================
  %% Stopping
  %% =====================
  state Stopping {
    do_stop() --> poll_until_stopped()
  }

  Stopping --> Ready: Success / Failure / Timeout

  class Ready Stable
  class Activated Stable
  class Started Stable
  class Slept Stable
  class TimeSyncing Transient
  class Starting Transient
  class Activating Transient
  class Sleeping Transient
  class WakingUp Transient
  class Stopping Transient
    

状态说明

状态

类型

说明

TimeSyncing

瞬态

正在同步时间,等待时间同步完成事件

Ready

稳定

就绪状态,时间已同步(或跳过),等待激活命令

Activating

瞬态

正在激活智能体,等待激活完成事件

Activated

稳定

智能体已激活,等待启动命令

Starting

瞬态

正在启动智能体,等待启动完成事件

Started

稳定

智能体已启动,可以接收音频输入和输出

Sleeping

瞬态

正在休眠智能体,等待休眠完成事件

Slept

稳定

智能体已休眠,可以唤醒或停止

WakingUp

瞬态

正在唤醒智能体,等待唤醒完成事件

Stopping

瞬态

正在停止智能体,等待停止完成事件

API 参考

智能体基类

公共头文件: #include "brookesia/agent_manager/base.hpp"

Header File

Classes

class Base : public esp_brookesia::service::ServiceBase

Common base class for all agent implementations.

The class extends service::ServiceBase with agent lifecycle hooks, audio pipeline coordination, and shared state tracked by Manager and StateMachine.

Subclassed by esp_brookesia::agent::Coze, esp_brookesia::agent::Openai, esp_brookesia::agent::XiaoZhi

Public Functions

inline const AgentAttributes &get_attributes() const

Get immutable metadata describing the agent.

返回

const AgentAttributes& Agent attributes passed at construction time.

inline const AudioConfig &get_audio_config() const

Get the audio configuration used by the agent.

返回

const AudioConfig& Current encoder and decoder configuration.

智能体管理器

公共头文件: #include "brookesia/agent_manager/manager.hpp"

Header File

Classes

class Manager : public esp_brookesia::service::ServiceBase

Service responsible for managing agent selection and shared agent state.

Public Types

enum class DataType

Persistent keys managed by the agent manager.

Values:

enumerator TargetAgent
enumerator ChatMode
enumerator Max

Public Static Functions

static inline Manager &get_instance()

Get the global agent-manager singleton.

返回

Manager& Singleton instance.