lwIP
ESP-IDF uses the open source lwIP lightweight TCP/IP stack. The ESP-IDF version of lwIP (esp-lwip) has some modifications and additions compared to the upstream project.
Supported APIs
ESP-IDF supports the following lwIP TCP/IP stack functions:
Netconn API is enabled but not officially supported for ESP-IDF applications
Adapted APIs
Some common lwIP “app” APIs are supported indirectly by ESP-IDF:
DHCP Server & Client are supported indirectly via the ESP-NETIF functionality
Simple Network Time Protocol (SNTP) is supported via the lwip/include/apps/sntp/sntp.h lwip/lwip/src/include/lwip/apps/sntp.h functions (see also SNTP Time Synchronization)
ICMP Ping is supported using a variation on the lwIP ping API. See ICMP Echo.
NetBIOS lookup is available using the standard lwIP API. protocols/http_server/restful_server has an option to demonstrate using NetBIOS to look up a host on the LAN.
mDNS uses a different implementation to the lwIP default mDNS (see mDNS Service), but lwIP can look up mDNS hosts using standard APIs such as
gethostbyname()
and the conventionhostname.local
, provided the CONFIG_LWIP_DNS_SUPPORT_MDNS_QUERIES setting is enabled.
BSD Sockets API
The BSD Sockets API is a common cross-platform TCP/IP sockets API that originated in the Berkeley Standard Distribution of UNIX but is now standardized in a section of the POSIX specification. BSD Sockets are sometimes called POSIX Sockets or Berkeley Sockets.
As implemented in ESP-IDF, lwIP supports all of the common usages of the BSD Sockets API.
References
A wide range of BSD Sockets reference material is available, including:
Examples
A number of ESP-IDF examples show how to use the BSD Sockets APIs:
protocols/http_request (Note: this is a simplified example of using a TCP socket to send an HTTP request. The ESP HTTP Client is a much better option for sending HTTP requests.)
Supported functions
The following BSD socket API functions are supported. For full details see lwip/lwip/src/include/lwip/sockets.h.
socket()
bind()
accept()
shutdown()
getpeername()
getsockopt()
&setsockopt()
(see Socket Options)close()
(via Virtual filesystem component)read()
,readv()
,write()
,writev()
(via Virtual filesystem component)recv()
,recvmsg()
,recvfrom()
send()
,sendmsg()
,sendto()
select()
(via Virtual filesystem component)poll()
(Note: on ESP-IDF,poll()
is implemented by calling select internally, so usingselect()
directly is recommended if a choice of methods is available.)fcntl()
(see fcntl)
Non-standard functions:
ioctl()
(see ioctls)
Note
Some lwIP application sample code uses prefixed versions of BSD APIs, for example lwip_socket()
instead of the standard socket()
. Both forms can be used with ESP-IDF, but using standard names is recommended.
Socket Error Handling
BSD Socket error handling code is very important for robust socket applications. Normally the socket error handling involves the following aspects:
Detecting the error.
Geting the error reason code.
Handle the error according to the reason code.
In lwIP, we have two different scenarios of handling socket errors:
Socket API returns an error. For more information, see Socket API Errors.
select(int maxfdp1, fd_set *readset, fd_set *writeset, fd_set *exceptset, struct timeval *timeout)
has exception descriptor indicating that the socket has an error. For more information, see select() Errors.
Socket API Errors
- The error detection
We can know that the socket API fails according to its return value.
- Get the error reason code
When socket API fails, the return value doesn’t contain the failure reason and the application can get the error reason code by accessing errno. Different values indicate different meanings. For more information, see <Socket Error Reason Code>.
Example:
int err;
int sockfd;
if (sockfd = socket(AF_INET,SOCK_STREAM,0) < 0) {
// the error code is obtained from errno
err = errno;
return err;
}
select() Errors
- The error detection
Socket error when
select()
has exception descriptor
- Get the error reason code
If the
select
indicates that the socket fails, we can’t get the error reason code by accessing errno, instead we should callgetsockopt()
to get the failure reason code. Becauseselect()
has exception descriptor, the error code will not be given to errno.
Note
getsockopt
function prototype int getsockopt(int s, int level, int optname, void *optval, socklen_t *optlen)
. Its function is to get the current value of the option of any type, any state socket, and store the result in optval. For example, when you get the error code on a socket, you can get it by getsockopt(sockfd, SOL_SOCKET, SO_ERROR, &err, &optlen)
.
Example:
int err;
if (select(sockfd + 1, NULL, NULL, &exfds, &tval) <= 0) {
err = errno;
return err;
} else {
if (FD_ISSET(sockfd, &exfds)) {
// select() exception set using getsockopt()
int optlen = sizeof(int);
getsockopt(sockfd, SOL_SOCKET, SO_ERROR, &err, &optlen);
return err;
}
}
Socket Error Reason Code
Below is a list of common error codes. For more detailed list of standard POSIX/C error codes, please see newlib errno.h <https://github.com/espressif/newlib-esp32/blob/master/newlib/libc/include/sys/errno.h> and the platform-specific extensions newlib/platform_include/errno.h
Error code |
Description |
---|---|
ECONNREFUSED |
Connection refused |
EADDRINUSE |
Address already in use |
ECONNABORTED |
Software caused connection abort |
ENETUNREACH |
Network is unreachable |
ENETDOWN |
Network interface is not configured |
ETIMEDOUT |
Connection timed out |
EHOSTDOWN |
Host is down |
EHOSTUNREACH |
Host is unreachable |
EINPROGRESS |
Connection already in progress |
EALREADY |
Socket already connected |
EDESTADDRREQ |
Destination address required |
EPROTONOSUPPORT |
Unknown protocol |
Socket Options
The getsockopt()
and setsockopt()
functions allow getting/setting per-socket options.
Not all standard socket options are supported by lwIP in ESP-IDF. The following socket options are supported:
Common options
Used with level argument SOL_SOCKET
.
SO_REUSEADDR
(available if CONFIG_LWIP_SO_REUSE is set, behavior can be customized by setting CONFIG_LWIP_SO_REUSE_RXTOALL)SO_KEEPALIVE
SO_BROADCAST
SO_ACCEPTCONN
SO_RCVBUF
(available if CONFIG_LWIP_SO_RCVBUF is set)SO_SNDTIMEO
/SO_RCVTIMEO
SO_ERROR
(this option is only used withselect()
, see Socket Error Handling)SO_TYPE
SO_NO_CHECK
(for UDP sockets only)
IP options
Used with level argument IPPROTO_IP
.
IP_TOS
IP_TTL
IP_PKTINFO
(available if CONFIG_LWIP_NETBUF_RECVINFO is set)
For multicast UDP sockets:
IP_MULTICAST_IF
IP_MULTICAST_LOOP
IP_MULTICAST_TTL
IP_ADD_MEMBERSHIP
IP_DROP_MEMBERSHIP
TCP options
TCP sockets only. Used with level argument IPPROTO_TCP
.
TCP_NODELAY
Options relating to TCP keepalive probes:
TCP_KEEPALIVE
(int value, TCP keepalive period in milliseconds)TCP_KEEPIDLE
(same asTCP_KEEPALIVE
, but the value is in seconds)TCP_KEEPINTVL
(int value, interval between keepalive probes in seconds)TCP_KEEPCNT
(int value, number of keepalive probes before timing out)
IPv6 options
IPv6 sockets only. Used with level argument IPPROTO_IPV6
IPV6_CHECKSUM
IPV6_V6ONLY
For multicast IPv6 UDP sockets:
IPV6_JOIN_GROUP
/IPV6_ADD_MEMBERSHIP
IPV6_LEAVE_GROUP
/IPV6_DROP_MEMBERSHIP
IPV6_MULTICAST_IF
IPV6_MULTICAST_HOPS
IPV6_MULTICAST_LOOP
fcntl
The fcntl()
function is a standard API for manipulating options related to a file descriptor. In ESP-IDF, the Virtual filesystem component layer is used to implement this function.
When the file descriptor is a socket, only the following fcntl()
values are supported:
O_NONBLOCK
to set/clear non-blocking I/O mode. Also supportsO_NDELAY
, which is identical toO_NONBLOCK
.O_RDONLY
,O_WRONLY
,O_RDWR
flags for different read/write modes. These can read viaF_GETFL
only, they cannot be set usingF_SETFL
. A TCP socket will return a different mode depending on whether the connection has been closed at either end or is still open at both ends. UDP sockets always returnO_RDWR
.
ioctls
The ioctl()
function provides a semi-standard way to access some internal features of the TCP/IP stack. In ESP-IDF, the Virtual filesystem component layer is used to implement this function.
When the file descriptor is a socket, only the following ioctl()
values are supported:
FIONREAD
returns the number of bytes of pending data already received in the socket’s network buffer.FIONBIO
is an alternative way to set/clear non-blocking I/O status for a socket, equivalent tofcntl(fd, F_SETFL, O_NONBLOCK, ...)
.
Netconn API
lwIP supports two lower level APIs as well as the BSD Sockets API: the Netconn API and the Raw API.
The lwIP Raw API is designed for single threaded devices and is not supported in ESP-IDF.
The Netconn API is used to implement the BSD Sockets API inside lwIP, and it can also be called directly from ESP-IDF apps. This API has lower resource usage than the BSD Sockets API, in particular it can send and receive data without needing to first copy it into internal lwIP buffers.
Important
Espressif does not test the Netconn API in ESP-IDF. As such, this functionality is enabled but not supported. Some functionality may only work correctly when used from the BSD Sockets API.
For more information about the Netconn API, consult lwip/lwip/src/include/lwip/api.h and this wiki page which is part of the unofficial lwIP Application Developers Manual.
lwIP FreeRTOS Task
lwIP creates a dedicated TCP/IP FreeRTOS task to handle socket API requests from other tasks.
A number of configuration items are available to modify the task and the queues (“mailboxes”) used to send data to/from the TCP/IP task:
IPv6 Support
Both IPv4 and IPv6 are supported as dual stack and enabled by default (IPv6 may be disabled if it’s not needed, see Minimum RAM usage). IPv6 support is limited to Stateless Autoconfiguration only, Stateful configuration is not supported in ESP-IDF (not in upstream lwip). IPv6 Address configuration is defined by means of these protocols or services:
SLAAC IPv6 Stateless Address Autoconfiguration (RFC-2462)
DHCPv6 Dynamic Host Configuration Protocol for IPv6 (RFC-8415)
None of these two types of address configuration is enabled by default, so the device uses only Link Local addresses or statically defined addresses.
Stateless Autoconfiguration Process
To enable address autoconfiguration using Router Advertisement protocol please enable:
This configuration option enables IPv6 autoconfiguration for all network interfaces
(in contrast to the upstream lwIP, where the autoconfiguration needs to be explicitly enabled for each netif with netif->ip6_autoconfig_enabled=1
DHCPv6
DHCPv6 in lwIP is very simple and support only stateless configuration. It could be enabled using:
Since the DHCPv6 works only in its stateless configuration, the Stateless Autoconfiguration Process has to be enabled, too, by means of CONFIG_LWIP_IPV6_AUTOCONFIG. Moreover, the DHCPv6 needs to be explicitly enabled form the application code using
dhcp6_enable_stateless(netif);
DNS servers in IPv6 autoconfiguration
In order to autoconfigure DNS server(s), especially in IPv6 only networks, we have these two options
Recursive domain name system – this belongs to the Neighbor Discovery Protocol (NDP), uses Stateless Autoconfiguration Process. Number of servers must be set CONFIG_LWIP_IPV6_RDNSS_MAX_DNS_SERVERS, this is option is disabled (set to 0) by default.
DHCPv6 stateless configuration – uses DHCPv6 to configure DNS servers. Note that the this configuration assumes IPv6 Router Advertisement Flags (RFC-5175) to be set to
Managed Address Configuration Flag = 0
Other Configuration Flag = 1
esp-lwip custom modifications
Additions
The following code is added which is not present in the upstream lwIP release:
Thread-safe sockets
It is possible to close()
a socket from a different thread to the one that created it. The close()
call will block until any function calls currently using that socket from other tasks have returned.
It is, however, not possible to delete a task while it is actively waiting on select()
or poll()
APIs. It is always necessary that these APIs exit before destroying the task, as this might corrupt internal structures and cause subsequent crashes of the lwIP.
(These APIs allocate globally referenced callback pointers on stack, so that when the task gets destroyed before unrolling the stack, the lwIP would still hold pointers to the deleted stack)
On demand timers
lwIP IGMP and MLD6 features both initialize a timer in order to trigger timeout events at certain times.
The default lwIP implementation is to have these timers enabled all the time, even if no timeout events are active. This increases CPU usage and power consumption when using automatic light sleep mode. esp-lwip
default behaviour is to set each timer “on demand” so it is only enabled when an event is pending.
To return to the default lwIP behaviour (always-on timers), disable CONFIG_LWIP_TIMERS_ONDEMAND.
Lwip timers API
When users are not using WiFi, these APIs provide users with the ability to turn off LwIP timer to reduce power consumption.
The following API functions are supported. For full details see lwip/lwip/src/include/lwip/timeouts.h.
sys_timeouts_init()
sys_timeouts_deinit()
Abort TCP connections when IP changes
CONFIG_LWIP_TCP_KEEP_CONNECTION_WHEN_IP_CHANGES is disabled by default. This disables the default lwIP behaviour of keeping TCP connections open if an interface IP changes, in case the interface IP changes back (for example, if an interface connection goes down and comes back up). Enable this option to keep TCP connections open in this case, until they time out normally. This may increase the number of sockets in use if a network interface goes down temporarily.
Additional Socket Options
Some standard IPV4 and IPV6 multicast socket options are implemented (see Socket Options).
Possible to set IPV6-only UDP and TCP sockets with
IPV6_V6ONLY
socket option (normal lwIP is TCP only).
IP layer features
IPV4 source based routing implementation is different.
IPV4 mapped IPV6 addresses are supported.
Limitations
Calling send()
or sendto()
repeatedly on a UDP socket may eventually fail with errno
equal to ENOMEM
. This is a limitation of buffer sizes in the lower layer network interface drivers. If all driver transmit buffers are full then UDP transmission will fail. Applications sending a high volume of UDP datagrams who don’t wish for any to be dropped by the sender should check for this error code and re-send the datagram after a short delay.
Increasing the number of TX buffers in the Wi-Fi or Ethernet project configuration (as applicable) may also help.
Performance Optimization
TCP/IP performance is a complex subject, and performance can be optimized towards multiple goals. The default settings of ESP-IDF are tuned for a compromise between throughput, latency, and moderate memory usage.
Maximum throughput
Espressif tests ESP-IDF TCP/IP throughput using the wifi/iperf example in an RF sealed enclosure.
The wifi/iperf/sdkconfig.defaults file for the iperf example contains settings known to maximize TCP/IP throughput, usually at the expense of higher RAM usage. To get maximum TCP/IP throughput in an application at the expense of other factors then suggest applying settings from this file into the project sdkconfig.
Important
Suggest applying changes a few at a time and checking the performance each time with a particular application workload.
If a lot of tasks are competing for CPU time on the system, consider that the lwIP task has configurable CPU affinity (CONFIG_LWIP_TCPIP_TASK_AFFINITY) and runs at fixed priority
ESP_TASK_TCPIP_PRIO
(18). Configure competing tasks to be pinned to a different core, or to run at a lower priority. See also Built-In Task Priorities.If using
select()
function with socket arguments only, setting CONFIG_LWIP_USE_ONLY_LWIP_SELECT will makeselect()
calls faster.If there is enough free IRAM, select CONFIG_LWIP_IRAM_OPTIMIZATION to improve TX/RX throughput
If using a Wi-Fi network interface, please also refer to Wi-Fi Buffer Usage.
Minimum latency
Except for increasing buffer sizes, most changes which increase throughput will also decrease latency by reducing the amount of CPU time spent in lwIP functions.
For TCP sockets, lwIP supports setting the standard
TCP_NODELAY
flag to disable Nagle’s algorithm.
Minimum RAM usage
Most lwIP RAM usage is on-demand, as RAM is allocated from the heap as needed. Therefore, changing lwIP settings to reduce RAM usage may not change RAM usage at idle but can change it at peak.
Reducing CONFIG_LWIP_MAX_SOCKETS reduces the maximum number of sockets in the system. This will also cause TCP sockets in the
WAIT_CLOSE
state to be closed and recycled more rapidly (if needed to open a new socket), further reducing peak RAM usage.Reducing CONFIG_LWIP_TCPIP_RECVMBOX_SIZE, CONFIG_LWIP_TCP_RECVMBOX_SIZE and CONFIG_LWIP_UDP_RECVMBOX_SIZE reduce memory usage at the expense of throughput, depending on usage.
Reducing CONFIG_LWIP_TCP_MSL, CONFIG_LWIP_TCP_FIN_WAIT_TIMEOUT reduces the maximum segment lifetime in the system. This will also cause TCP sockets in the
TIME_WAIT
,FIN_WAIT_2
state to be closed and recycled more rapidlyDisable CONFIG_LWIP_IPV6 can save about 39 KB for firmware size and 2KB RAM when system power up and 7KB RAM when TCPIP stack running. If there is no requirement for supporting IPV6 then it can be disabled to save flash and RAM footprint.
If using Wi-Fi, please also refer to Wi-Fi Buffer Usage.
Peak Buffer Usage
The peak heap memory that lwIP consumes is the theoretically-maximum memory that the lwIP driver consumes. Generally, the peak heap memory that lwIP consumes depends on:
the memory required to create a UDP connection: lwip_udp_conn
the memory required to create a TCP connection: lwip_tcp_conn
the number of UDP connections that the application has: lwip_udp_con_num
the number of TCP connections that the application has: lwip_tcp_con_num
the TCP TX window size: lwip_tcp_tx_win_size
the TCP RX window size: lwip_tcp_rx_win_size
- So, the peak heap memory that the LwIP consumes can be calculated with the following formula:
lwip_dynamic_peek_memory = (lwip_udp_con_num * lwip_udp_conn) + (lwip_tcp_con_num * (lwip_tcp_tx_win_size + lwip_tcp_rx_win_size + lwip_tcp_conn))
Some TCP-based applications need only one TCP connection. However, they may choose to close this TCP connection and create a new one when an error (such as a sending failure) occurs. This may result in multiple TCP connections existing in the system simultaneously, because it may take a long time for a TCP connection to close, according to the TCP state machine (refer to RFC793).