MatterDimmableLight
About
The MatterDimmableLight class provides a dimmable light endpoint for Matter networks. This endpoint implements the Matter lighting standard for lights with brightness control.
Features:
* On/off control
* Brightness level control (Arduino 0-255; Matter CurrentLevel is 1-254, and 255 is the nullable null sentinel)
* State persistence support
* Callback support for state and brightness changes
* Integration with Home Assistant, Apple Home, Amazon Alexa, and Google Home
* Matter standard compliance
Use Cases: * Dimmable smart lights * Brightness control switches * Smart home lighting automation * Variable brightness lighting
API Reference
Constructor
MatterDimmableLight
Creates a new Matter dimmable light endpoint.
MatterDimmableLight();
Initialization
begin
Initializes the Matter dimmable light endpoint with optional initial state and brightness.
bool begin(bool initialState = false, uint8_t brightness = 64);
initialState- Initial on/off state (true= on,false= off, default:false)brightness- Initial brightness level (0-255, default: 64 = 25%).0is stored as1;255is stored as254.
This function will return true if successful, false otherwise.
end
Stops processing Matter light events.
void end();
On/Off Control
setOnOff
Sets the on/off state of the light.
bool setOnOff(bool newState);
newState- New state (true= on,false= off)
This function will return true if successful, false otherwise.
getOnOff
Gets the current on/off state of the light.
bool getOnOff();
This function will return true if the light is on, false if off.
toggle
Toggles the on/off state of the light.
bool toggle();
This function will return true if successful, false otherwise.
Brightness Control
setBrightness
Sets the brightness level of the light.
bool setBrightness(uint8_t newBrightness);
newBrightness- Brightness (0-255). On/off is a separate attribute;0clamps to1and255clamps to254.
This function will return true if successful, false otherwise.
getBrightness
Gets the current brightness level of the light.
uint8_t getBrightness();
This function will return the brightness level (1-254).
Constants
MAX_BRIGHTNESS
Arduino full-scale input (255). Matter stores this as 254.
static const uint8_t MAX_BRIGHTNESS = 255;
Operators
bool operator
Returns the current on/off state of the light.
operator bool();
Assignment operator
Turns the light on or off.
void operator=(bool state);
Event Handling
onChange
Sets a callback function to be called when any parameter changes.
void onChange(EndPointCB onChangeCB);
onChangeCB- Function to call when state changes
The callback signature is:
bool onChangeCallback(bool newState, uint8_t newBrightness);
newState- New on/off statenewBrightness- New brightness level (1-254)
onChangeOnOff
Sets a callback function to be called when the on/off state changes.
void onChangeOnOff(EndPointOnOffCB onChangeCB);
onChangeCB- Function to call when on/off state changes
The callback signature is:
bool onChangeCallback(bool newState);
onChangeBrightness
Sets a callback function to be called when the brightness level changes.
void onChangeBrightness(EndPointBrightnessCB onChangeCB);
onChangeCB- Function to call when brightness changes
The callback signature is:
bool onChangeCallback(uint8_t newBrightness);
updateAccessory
Updates the state of the light using the current Matter Light internal state.
void updateAccessory();
Example
Dimmable Light
// Copyright 2025 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Matter Manager
#include <Arduino.h>
#include <Matter.h>
#include <Preferences.h>
// List of Matter Endpoints for this Node
// Dimmable Light Endpoint
MatterDimmableLight DimmableLight;
// Wi-Fi credentials for this sketch. Fill these in when the board cannot
// commission over BLE (Arduino prebuild on ESP32 / ESP32-S2): the sketch
// joins the AP itself. When Matter commissions over BLE (CHIPoBLE), the
// hub sends SSID and password — leave the placeholders; they are unused.
#define WIFI_SSID "your-ssid"
#define WIFI_PASSWORD "your-password"
// it will keep last OnOff & Brightness state stored, using Preferences
Preferences matterPref;
const char *onOffPrefKey = "OnOff";
const char *brightnessPrefKey = "Brightness";
// set your board RGB LED pin here
#ifdef RGB_BUILTIN
const uint8_t ledPin = RGB_BUILTIN;
#else
const uint8_t ledPin = 2; // Set your pin here if the board has no RGB_BUILTIN
#warning "Do not forget to set the RGB LED pin"
#endif
// set your board USER BUTTON pin here
const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button.
MatterButton button;
// Set the RGB LED Light based on the current state of the Dimmable Light
bool setLightState(bool state, uint8_t brightness) {
if (state) {
#ifdef RGB_BUILTIN
rgbLedWrite(ledPin, brightness, brightness, brightness);
#else
analogWrite(ledPin, brightness);
#endif
} else {
#ifndef RGB_BUILTIN
// after analogWrite(), it is necessary to set the GPIO to digital mode first
pinMode(ledPin, OUTPUT);
#endif
digitalWrite(ledPin, LOW);
}
// store last Brightness and OnOff state for when the Light is restarted / power goes off
matterPref.putUChar(brightnessPrefKey, brightness);
matterPref.putBool(onOffPrefKey, state);
// This callback must return the success state to Matter core
return true;
}
void setup() {
// Initialize the USER BUTTON (Boot button) GPIO that will act as a toggle switch
button.begin(buttonPin);
// Initialize the LED (light) GPIO and Matter End Point
pinMode(ledPin, OUTPUT);
Serial.begin(115200);
// CONFIG_ENABLE_CHIPOBLE=n: sketch starts Wi-Fi here; with CHIPoBLE the hub delivers credentials.
#if !CONFIG_ENABLE_CHIPOBLE
matterConnectWiFi(WIFI_SSID, WIFI_PASSWORD);
#endif
// Initialize Matter EndPoint
matterPref.begin("MatterPrefs", false);
// default OnOff state is ON if not stored before
bool lastOnOffState = matterPref.getBool(onOffPrefKey, true);
// default brightness ~= 6% (15/255)
uint8_t lastBrightness = matterPref.getUChar(brightnessPrefKey, 15);
DimmableLight.begin(lastOnOffState, lastBrightness);
// set the callback function to handle the Light state change
DimmableLight.onChange(setLightState);
// lambda functions are used to set the attribute change callbacks
DimmableLight.onChangeOnOff([](bool state) {
Serial.printf("Light OnOff changed to %s\r\n", state ? "ON" : "OFF");
return true;
});
DimmableLight.onChangeBrightness([](uint8_t level) {
Serial.printf("Light Brightness changed to %u\r\n", level);
return true;
});
// Matter beginning - Last step, after all EndPoints are initialized
Matter.begin();
matterWaitUntilReady();
Serial.printf("Initial state: %s | brightness: %u\r\n", DimmableLight ? "ON" : "OFF", DimmableLight.getBrightness());
DimmableLight.updateAccessory();
}
void loop() {
matterRestartIfNoFabric();
matterButtonEvent_t ev;
while ((ev = button.poll()) != MATTER_BUTTON_NONE) {
if (ev == MATTER_BUTTON_CLICK) {
Serial.println("User button released. Toggling Light!");
DimmableLight.toggle();
} else if (ev == MATTER_BUTTON_LONG_HOLD) {
Serial.println("Decommissioning the Light Matter Accessory. It shall be commissioned again.");
DimmableLight = false;
Matter.decommission();
}
}
}